package b4.view.component.events
{
	import flash.events.Event;
	
	public class RoleEvent extends Event
	{
		public var data:Object;
		public static const ON_REACH_LAYER_ITEM:String = "onReachLayerItem";
		public static const ON_POSITION_CHANGE:String = "OnPositionChange";
		
		public function RoleEvent(type:String)
		{
			super(type);
		}

	}
}